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Games Played So Far This Year
Written by Administrator   
Saturday, 25 April 2009

Here is a list of games which I've played since I got my new PC:

 

  • Orange Box
  • Company of Heroes
  • Assassin's Creed
  • Brothers in Arms: Hell's Highway
  • Mass Effect
  • Oblivion
  • World of Goo
  • Grand Theft Auto - Vice City

 

 

Last Updated ( Saturday, 25 April 2009 )
 
On new things
Written by Administrator   
Saturday, 15 March 2008

Well I've been away for awhile as I've been heads down in my new opportunity at SPSS.  It's amazing once you get into something new how all of your extras like maintaining a website fall by the wayside.

 The new opportunity is great.  As the Director of Product Portfolio Marketing I'm helping shape company messaging to enable cross-sell from one SPSS tool to the next.  Nice big company, very stable, and management is solid. 

 
Good Bye Auran!
Written by Administrator   
Thursday, 13 December 2007

A little Australian games developer, Auran, announced today that it would be effectively shutting down.  Back in 1997 they  released a game called Dark Reign which was not only a blast to play, but in my opinion set a trend which most other gaming companies follow -- AI orders behavior & modability.Dark Reign Box Shot

Dark Reign was a classic.  Some of my best gaming memories were playing with my cousin Dave as we built up bases, and then threw piles of units at each other in massive rushes.  Nothing sophisticated -- it was a classic land grab with a premise (akin to Dune) where water was the most important resource. 

Of course my cousin's approach was to fend me off long enough to get waves of "Donut space ships" and then fly over my base evaporating everything.  For some reason i never figured out how to prevent that.

But i digress.  What i loved about this game was that you could take an individual unit and configure it's AI behavior.  You could set a single unit to "explore the map" or "harrass the enemy" or "patrol this area" and then off it would go to do that.  I was chagrined when the next wave of strategy games come out and i was back to manually directing troops to go explore maps.  What a waste of time.  It's not like it would've been hard (the computer players were doing it already).  It was a feature missed by most until honestly last year (2006) and Company of Heroes.

The other brilliant capability of this game was it's open scripting system for mods.  It was the first game which had open access to its "innards" which meant anyone with a knack for it could make a new unit (including custom 2d sprites!).  I downloaded a fully custom side to the game which changed the play dramatically (terrorists who were bio warfare nuts).  The level of scripting available wouldn't be met again until much later.

 Goodbye Auran and goodluck.  Before you close the shop permanently, open source your old games!

 
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